Skip conditions

Now let's say that in our savefile we would actually like to slowplay sets.

So we want to "Raise 27" with ">=tp".
However we'd like to exclude sets from this range and just "Call" with them in the next action.
How could we accomplish that?



If we add such a "Set" to the call action and compute (F7) we'll find that sets will be accepted 0% of the time (see pic above). This is because all sets have already been accepted by the "Raise 27" action's ">=tp" condition. After all, it's placed above the "Set" condition and therefore has a higher priority.

To remove sets from the "Raise 27" action, place a "Set" condition on top of its list, but with a weight of 0%.
Now, sets will be accepted 0% of the time for the "Raise 27" action and be immediately moved to the "Call" action.
The ">=tp" condition will be skipped.

See the pic below.
And indeed, the "Set" condition will now be reached and have a frequency that's greater than 0% (compute with F7).



This type of condition is called a "Skip condition".
Its purpose is to remove hands from an action.



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